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Warmup Cave Wall
  Warmup Cave Wall
  1.   Roof Arete - V0+
From a sit climb up and around roof on left side of face.
  2.   Ab Master - V7 *
Same start as Roof Arete, but instead of going over roof, traverse right underneath roof and finish up on New Direction.
  3.   Cave Roof, V3
Start sitting underneath roof. From good jugs, make long reach up and around roof to sharp but big hold. Traverse up and slightly left on good holds to topout.
  4.   Cave Overhang, V4 **
Start sitting just left of Cave Roof with good right-facing crimps. Follow crack in roof to join up with Cave Roof.
  5.   New Direction - V2
Start standing with hands on "ax-head" hold. Climb straight up to pocket and then to top.
  6.   Jacked Bagle - V7
This is an eliminate problem. Start as for New Direction, but avoid pocket by making a long reach with right hand to sloper and then crimp. Top out straigh above the crimp.
   
  7.   Neil's Lunge, V4 ***
Start standing left of center, with hands on big left facing sidepull flake. Climb up and left on crimps, avoiding good holds to your right.
  8.   Rump to Jump, V7
Start sitting just to right of Cave Overhang start. Climb up and right on roof flakes to join up with Neil's Lunge.
  9.   Gassed Off - V8
Same as Rump to Jump except start farther left on the undreclings of the Cave Roof start.
  10.   Cave Warmup - V0+
Starting on good holds just left of Neil's Lunge, climb straight up face to top of wall.
  11.   Shoot to Kill - V11 *
Start as for Gassed Off, but instead of going up Neil's Lunge, keep traversing Right and finish up to right of Cave Warmup. Crux involves locking off and reaching with your left hand to micro crimp.
  12.   Shoot to Maim - V9
Start sittin below Cave Warmup and climb up and right throuh crux of Shoot to Kill.
 

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